#遊戲保存
Live, measured metrics for the hashtag #遊戲保存 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #遊戲保存
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-08-24 08:31 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-08-24 08:31 UTCLive pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-08-24 08:31 UTCEverything below is measured over the latest 10 public posts (spanning ~10749 hours).
Posting hours (UTC)
Languages: Chinese (Taiwan) (9)
Avg boosts / post: 0.1
Top of the latest posts
🌗 光碟上有遊戲不代表未來還能玩:DoesItPlay 揭示實體遊戲的保存危機 ➤ 當實體光碟淪為「下載鑰匙」,我們該如何守護遊戲的未來? ✤ https://arstechnica.com/gaming/2026/07/the-disc-is-not-the-game-physical-releases-increasingly-require-extra-downloads/ 隨著遊戲大廠逐步淘汰實體媒介,玩家對實體遊戲的保存價值日益關注。然而,遊戲保存倡導組織 Doe
🌗 重點不在於實體與數位之爭,而在於你是否真正「擁有」遊戲 ➤ 當實體光碟走入歷史,玩家將失去的不僅是收藏品,更是對數位資產的自主權。 ✤ https://popcar.bearblog.dev/its-about-ownership/ 本文探討 Sony 宣佈停產實體光碟對遊戲產業的深遠影響。作者指出,大眾往往誤解了議題核心,將焦點錯放在「實體與數位」的形式之爭,而非失去「擁有權」的實質後果。實體遊戲不僅代表交易與轉售的自由,更是數位時代中防止遊戲淪為「消失媒體」的關鍵防
🌗 《潛龍諜影 2》高清重製版原始碼遭外洩,模改社羣迎來重大轉折 ➤ 從遊戲保存到模組開發:解構《潛龍諜影 2》原始碼洩漏事件 ✤ https://www.thegamer.com/mgs2-hd-edition-source-code-massive-leak/ 近日,《潛龍諜影 2》(Metal Gear Solid 2)的高清重製版原始碼在網路上流出,引起遊戲圈廣泛關注。此次洩漏的內容源自於 Armature 工作室操刀的 PS Vita 及 Xbox 360 版本。
#遊戲保存 across platforms
every network with a public tag surfaceFollow #遊戲保存 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/遊戲保存